This allows players to utilize their special skills to benefit themselves and the community. These player held contracts act as the game’s quest system. Eco players can offer their services to one another through contracts. Skill specialization also drives a robust player created economy. Players can choose different skills to specialize in and must collaborate across multiple specialties to accomplish high-level goals. Ideally, the group will toward shared goals by voting on and passing laws. Players will be able to host their own servers, or play in single-player mode if desired. Poorly planned resource gathering can leave the land deforested, polluted, and without necessary habitats. Players must use resources from this world to grow their civilization without destroying the symbiotic relationships existing around them. A “Global Survival Game,” Eco tasks players with developing and governing a functional civilization in a finite shared world.Įco features a fully simulated ecosystem of plants and animals.
The gameplay combines the voxel-based landscapes of Minecraft with Sim City style world building. Needless to say, it’s kinda a big responsibility.įreshly launched over on Indiegogo, Eco is seeking a flexible $100,000 funding goal. Players are tasked with, not only their own lives, but the lives of everything around them. Most survival games give players the simple goal of staying alive.